Pages: [1] 2 3 |
1. [Bug] Double Wp - in Technical Support/Bugs [original thread]
Vehicle assists register twice. On turret of an LAV. Road killed a red and recieved +30 kill assist and an addidtional + 30 kill assist. Shooting at enemies or installations rewards with +35 vehicle kill assist and +30 kill assist. Does not seem...
- by IceShifter Childhaspawn - at 2015.08.03 01:55:00
|
2. [Feedback] Strafe speed - in Technical Support/Bugs [original thread]
Im not set up to test anymore but it seems like strafing is unaffected by armor penalty. Anyone else? Dragonfly scout or dren doesnt matter Militia armor plates bpo x 2
- by IceShifter Childhaspawn - at 2014.04.24 03:51:00
|
3. Smart spawn does not recognize HAV - in Technical Support/Bugs [original thread]
Smartspawn does not recognize HAV for the purpose of triggering the next spawn location.
- by IceShifter Childhaspawn - at 2014.04.23 16:09:00
|
4. Switching from a Plasma Cannon after fireing causes weapon jamms - in Technical Support/Bugs [original thread]
Happens with any weapon that fires a projectile instead of hitscan. Swap weapons (sidearm then back) and it should fix itself.
- by IceShifter Childhaspawn - at 2014.04.06 10:39:00
|
5. Turret proficiency not working - in Technical Support/Bugs [original thread]
Iskandar Zul Karnain wrote: CCP just proved again less than 0.01Gäà of us have any about what the hell is going on in DUST. I feel like they do this on purpose. There must be a method in their madness, right? 1. Pick up ant farm 2. Shaking ...
- by IceShifter Childhaspawn - at 2014.03.26 03:17:00
|
6. BUG or not with Basic Heavies? - in Technical Support/Bugs [original thread]
Not just the basics m8y. Don't play unless you like proto scouts chewing through you with minmatar weapons.
- by IceShifter Childhaspawn - at 2014.03.26 03:12:00
|
7. Spawn time modifier not working - in Technical Support/Bugs [original thread]
(Pats on the back) Yup.
- by IceShifter Childhaspawn - at 2014.03.26 03:11:00
|
8. TTK - Has it changed ? - in Technical Support/Bugs [original thread]
Even more so with the 'Mistake' of letting the skill-requirement-free suits be on the market. Anyone remember the skill-requirement-free advanced aV grenades at just the moment when being in a murder taxi was the most profitable way to play? I ge...
- by IceShifter Childhaspawn - at 2014.03.26 03:07:00
|
9. [Bug] Hotfix needed if accurate - in Technical Support/Bugs [original thread]
This
- by IceShifter Childhaspawn - at 2014.03.25 22:50:00
|
10. Spawn time modifier not working - in Technical Support/Bugs [original thread]
Doesn't seem like the bonuses are working as intended for most of the suits.
- by IceShifter Childhaspawn - at 2014.03.25 22:45:00
|
11. TTK - Has it changed ? - in Technical Support/Bugs [original thread]
Same as everyone is predicting. They will die as quickly as medium suits. The model is larger, the speed is lower, CCP might be going for 'Everything equal' (outside tiers) The game is still first-to-proto wins. Whomever chooses to run tanks or ...
- by IceShifter Childhaspawn - at 2014.03.25 22:43:00
|
12. TTK - Has it changed ? - in Technical Support/Bugs [original thread]
I think when they say they changed it, they mean from 1/4 of a second to 1/3 of a second. TTK has increased, but its so minuscule you won't even notice. If you want a good feel for it and you have ever played a heavy try a one on one with anothe...
- by IceShifter Childhaspawn - at 2014.03.25 22:06:00
|
13. [Bugs] First play through - in Technical Support/Bugs [original thread]
-Hockey-puck-like sliding Uplinks are back on the Null- cannons. -End of match does not cancel the sound effect of the KDR ratio meter or the SP gain -Cloaks produce lag eerily similar to equipment lag.
- by IceShifter Childhaspawn - at 2014.03.25 22:03:00
|
14. [Request] Self destruction capability RE/ Prox - in Technical Support/Bugs [original thread]
Got banned for clearing my own Proximity mines in a FW match. Okay, I can accept that. So I need an alternative way to defuse weapons I leave laying around when I can't monitor them. I propose a user triggered effect by which a Mercs own RE or ...
- by IceShifter Childhaspawn - at 2013.12.12 23:33:00
|
15. Uplinks inside of objective null cannons - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. Do you know how to reproduce it? If you could provide a video, It would definitely help! Thank you. One or two of the four sides of a null cannon/ and the hack terminal btw have i...
- by IceShifter Childhaspawn - at 2013.11.22 13:59:00
|
16. [Bug] LR continuous laser pointer - in Technical Support/Bugs [original thread]
Never had anyone react to it, so I suppose it is on client side only. When ever I take a hit while firing my LR, the beam... sticks around. Happens when I overheat too. It does no damage to Reds and other than make a really handy redundant indicat...
- by IceShifter Childhaspawn - at 2013.11.22 00:08:00
|
17. armor reps - in Technical Support/Bugs [original thread]
Yeah, been noticing the seizures for a while now. Happens on our clients when it laggy, pretty sure its been reported before.
- by IceShifter Childhaspawn - at 2013.11.19 22:29:00
|
18. Video proof that draw distance and rendering has serious issues! - in Technical Support/Bugs [original thread]
Ghosts Chance wrote: IceShifter Childhaspawn wrote: Anyone else thinking that an active scanner night have helped? Especially after he has noticed that his passive scanners are not picking up everything? I wish I could care but I have ...
- by IceShifter Childhaspawn - at 2013.11.18 14:24:00
|
19. Video proof that draw distance and rendering has serious issues! - in Technical Support/Bugs [original thread]
Anyone else thinking that an active scanner night have helped? Especially after he has noticed that his passive scanners are not picking up everything? I wish I could care but I have seen too many teams being decimated time and time again by...
- by IceShifter Childhaspawn - at 2013.11.18 13:15:00
|
20. [BUG/EXPLOIT] Rapid fire MDs and Forges - in Technical Support/Bugs [original thread]
Their response to the issue of modded controllers during the era of the Tac AR of doom was that 'Cheating ain't cool man.' I remember the 'aint cool' part specifically, Im guessing at the 'cheating' and the 'man'
- by IceShifter Childhaspawn - at 2013.11.18 04:18:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |